Wednesday, May 28, 2008

Defence of the Ancients

Defense of the Ancients (often referred to as DotA) is a custom scenario for Warcraft III: The Frozen Throne, based on the "Aeon of Strife" map for StarCraft. The objective of the scenario is to destroy the opponents' "Ancient", a heavily guarded structure in each corner of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters called "creeps". As in role-playing games, players level up their hero and use gold to buy equipment during the mission.

Gameplay
Defense of the Ancients pits two teams of players against each other: the Sentinel and the Scourge. Players on the Sentinel team are based at the southwest corner of the map, and those on the Scourge team are based at the northeast corner. Each base is defended by towers and waves of units which guard the main paths leading to their base. In the center of each base is the "Ancient", a building that must be destroyed to win the game.

Each human player controls one Hero, a powerful unit with unique abilities. In Allstars, players on each side choose one of ninety heroes, each with different abilities and tactical advantages over other heroes. The scenario is highly team-oriented; it is difficult for one player to carry the team to victory alone. Nevertheless, some heroes, given enough time, can change the outcome single-handedly, while countering the opposing team's heroes. Defense of the Ancients allows up to ten players in a five versus five format and an additional two slots for referees or observers, often with an even number of players on each side.

Because the gameplay revolves around strengthening individual heroes, it does not require one to focus on resource management and base-building, as in most traditional real-time strategy games. Killing computer-controlled units earns the player experience points; when enough experience is accumulated, the player gains a level. Leveling up improves the hero's toughness and the damage it can inflict, and allows players to upgrade their spells or skills. In addition to accumulating experience, players also manage a single resource: gold. The typical resource gathering of Warcraft III is replaced by a combat-oriented money system; in addition to a small periodic income, heroes earn gold by killing hostile units, base structures, and enemy heroes. Using gold, players buy items to strengthen their hero and gain abilities. Certain items can be combined with recipes to create more powerful items. Buying items that suit one's hero is an important tactical element of the scenario.

The above is taken from Wikipedia. The guys must think I'm a hero for publishing this, and the girls think I'm mad. I'm neither and this isn't an endorsement nor approval of the game. I posted this up for the benefit of the girls, actually, as an information on what is DotA that drives the guys to go to cyber every week or what that glues them to their computer screens. Maybe this would be a piece of entirely senseless information, haha, you be the judge, ok?

And for the guys, I will not debate on whether this is a good game to play (it may be challenging, exciting and thrilling) and many of your parents will probably be on either side of the argument. I will however say this; don't let the game be addictive that you only think,eat and sleep it.

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